![]() ![]() I personnaly would suspect that Brazil has sold more copies. I really don't think that the numbers of copies is very clear. Plus Vray has a better price (unlimited network nodes).īut don't spread false information like that. I just don't think you can get the best GI samples vs rendering time out of it. ![]() It has a great interface which is very smooth. ![]() Plus Vray does GREAT TRUE displacement mapping. I have easily rendered 1 to 2 million polies with plenty of my 1 gig of ram to spare, and with instance rendering, I was able to do 40 billion polies and more, using only about 256 megs of ram. Vray, Brazil, and finalRender, all use a method that automatcially adjust the light exposure.Īs someone that has used Vray intensly in heavy scenes, I can tell you that Vray does NOT break down. in terms of true lighting intensity, Lightscape is the only one that has the correct light exposure. A default subdiv of 50 per sample is realoly high. Vray can do a LOT more light samples due to its adaptive abilities. It is identical Brazil in terms of Brazil. The is currently only "one" light, but that light has all the possibilities of the ones Brazil, plus the ability to create a Light-portal + Vray has 3 different anti-aliasing sample methods (simple, two-level, and adaptive) with all the Algorythms (cook-variable, blend, etc.) that MAX has. ![]() If you change it to Brazil's value of (2,1) it will be just as "good" (more samples) and still be faster overall. The reason that Brazil's anti-aliasing is "superior" is do to the preset value that it has. Vray and Brazil are VERY similar in the way they do things. I am going to have to completely disagree with whoever said that. ![]()
0 Comments
Leave a Reply. |